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[1944_cherbourg2]

1944 Cherbourg 2.0

Author: Kommando

Release date: 16/01/2004

Build time: N/A

Game modes: Objective, stopwatch

Story:
Allied troops besieged Cherbourg and struggled to expand southward through the entangling Norman hedgerows. Earthen embankments hundreds of years old, matted with the roots of trees and shrubs, the hedgerows divided the countryside into thousands of tiny fields. The narrow roads, sunk beneath the level of the surrounding countryside, became deathtraps for tanks and vehicles. Crossroads villages were clusters of solidly built medieval stone buildings, ideal for defense. Small numbers of German infantry, dug into the embankments with machine guns and mortars and a tank or two or a few antitank guns for support, made advancing across each field costly.

Statistics:
Games played: 160, Allies wins: 151, Axis wins: 9

Objectives (Allies attack - Axis defend):
Gain/Prevent allies to gain secure entry into Cherbourg by destroying the Axis outer Blockade, the Axis Gate, or the Hotel Gate. [P], Prevent Axis stand/Stand near the artillery firing contols to trigger the anti-tank gun [P], Prevent Axis stand/Stand near the tank to trigger the tank cannon [P], Destroy/protect the Dock Anti-Aircraft Cannon [P], Construct the command post to gain access to the Forward Spawn, Destroy the Axis bunker controls to eliminate the Axis bunker spawn and disable the Axis bunker doors/defend the bunker controls

Screenshots:

Not available for downloading


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